Recyclers

Introducing our Recyclers Script for FiveM, inspired by Rust! Easy to install and set up, it comes with 2 custom props to enhance your gaming experience. Create multiple recyclers with a cool UI to transform items seamlessly. All content is synced and saved after restarts, ensuring a smooth and professional gaming experience.

Used by
150servers
Β·
1,834players
*in the last 24hβ€’via 5Metrics
ESXQBCoreQBoxEscrowed
Price

€24.99

Instant delivery Secure checkout by

Features

Create Recyclers

Create recyclers with unique configurations, including possible items to transform.

Custom Props

Provides a custom recycler prop along with support for all props from GTA.

Item Recycling

Allows input of items for recycling, with automatic calculation to ensure proper space for output items.

Placing Recyclers

Allows players to place recyclers at specific locations, with the option to remove them later.

Fully Synced

All recyclers are synchronized across all players, ensuring simultaneous actions and status updates.

Prop Binding

Each recycler can be globally or locally bound to a prop, enabling access to all bound props in-game.

And as always, at RX:

Highly Configurable

Almost all options can be configured. Refer to our documentation to see the full configuration.

Discord Logs

Integrated Discord webhook logs.

Fully Optimized

Ensure smooth and efficient performance through our commitment to coding excellence.

Exports & Events

Build further upon the script with the exports and events we provide.

Partially Open-Sourced

A significant portion of our code is open-sourced, allowing for flexibility and customization of frameworks, inventories and such.

Fully Translatable

Supports complete translation for wider accessibility.

Fully Synced

The script is fully synchronized across all players, ensuring simultaneous actions and status updates.

Frequently Asked Questions

Yes. Recyclers supports ESX, QBCore and QBox out of the box, and the framework integration files are open-sourced so you can adapt them to custom frameworks.

Players input items into a recycler through a cool Rust-inspired UI and transform them into other items, with automatic calculation to ensure there is proper space for the output. Each recycler can have its own unique configuration of recyclable items.

Yes. Players can place recyclers at specific locations and remove them later, and recyclers can also be globally or locally bound to props. Everything is fully synced between players and saved after server restarts.

The script is partially open-sourced: framework, inventory and other integration files are editable, while the core is escrow-protected.

Recyclers is included in the All-In-One subscription along with every other RX script, and you can also catch it during seasonal sales or with the welcome discount on your first purchase.

Continuous Improvement

We actively listen to our community and improve our scripts based on your feedback. Your suggestions directly influence our development roadmap.