Chopshop

Loosen and scrap the parts of your car in return for rewards! Make sure not to be suspicious before the cops get called on you! With our suspicion system (disableable) you can make the worker call the cops whenever a player fails the scrapping minigame multiple times, or gives a suspicious reason for scrapping at the start. Loosen the parts of your car by completing a minigame (custom minigame implementable too), and welding. After loosening a part of the car, bring it to the scrap table and scrap it into pieces (items) as reward. Check out the youtube preview for an in-depth explanation & showcase of this script!

ESXQBCoreQBoxEscrowed
Price

€19.99

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Features

Chopshop Integration

We offer the seamless integration of a chopshop worker to kickstart scrap operations.

Suspicion Triggers

Be alerted with police notifications upon detecting suspicious player activities.

Custom Minigame

Immerse players with a tailor-made minigame designed for loosening vehicle parts, customizable to your preferences.

Failing Alerts

Stay informed with immediate police notifications in case of failed part loosening attempts.

Random Vehicle Spawn

Diversify gameplay by enabling random vehicle spawns at the initiation of scrap operations.

Vehicle Deletion

Empower server administrators with the ability to delete owned vehicles directly from the database.

Blacklisting Feature

Exercise control with the option to blacklist specific cars or player-owned vehicles.

Part Loosening

Allow players to loosen vehicle parts during scrap operations, adding depth to the gameplay experience.

Part Scrapping

Facilitate the seamless scrapping of loosened vehicle parts, ensuring smooth progression.

Multiple Chopshops

Enhance gameplay dynamics by supporting the existence of multiple chopshop locations across your server.

Rewards System

Motivate players with a rewards system, distributing items as incentives for each successfully scrapped part.

Chopping Cooldown

Maintain balance and prevent abuse by implementing cooldown periods between successive chopshop activities.

Blips for Chopshops

Enhance player navigation with visual indicators (blips) highlighting chopshop locations on the map.

And as always, at RX:

Highly Configurable

Almost all options can be configured. Refer to our documentation to see the full configuration.

Discord Logs

Integrated Discord webhook logs.

Fully Optimized

Ensure smooth and efficient performance through our commitment to coding excellence.

Exports & Events

Build further upon the script with the exports and events we provide.

Partially Open-Sourced

A significant portion of our code is open-sourced, allowing for flexibility and customization of frameworks, inventories and such.

Fully Translatable

Supports complete translation for wider accessibility.

Fully Synced

The script is fully synchronized across all players, ensuring simultaneous actions and status updates.

Frequently Asked Questions

Yes. Chopshop supports ESX, QBCore and QBox out of the box, and the framework integration files are open-sourced so you can adapt them to custom frameworks.

Yes. The built-in suspicion system (which can be disabled) lets the chopshop worker call the cops when a player fails the scrapping minigame multiple times or gives a suspicious reason for scrapping, and police are also alerted on failed part-loosening attempts.

Yes. You can set up multiple chopshops across the map with blips, blacklist specific cars or player-owned vehicles, and configure cooldowns between chopping sessions to keep things balanced.

The script is partially open-sourced: framework, inventory and other integration files are editable, while the core is escrow-protected.

Chopshop is included in the All-In-One subscription along with every other RX script, and you can also catch it during seasonal sales or with the welcome discount on your first purchase.

Continuous Improvement

We actively listen to our community and improve our scripts based on your feedback. Your suggestions directly influence our development roadmap.